Google has changed things up, so now it's a real pain to post, and I don't have time right now to figure out what to do about it. The timing is good, though, because I'm on a hot streak with the WIP and have been doing all my thinking on paper, as I write.
My copy of Story came, but I haven't had time to open it yet.
The reasons for this blog: 1. To provide basic author information for students, teachers, librarians, etc. (Please see sidebar) 2. I think out loud a lot as I work through writing projects, and I'm trying to dump most of those thoughts here rather than on my friends.
Friday, April 27, 2012
Sunday, April 22, 2012
Friday, April 20, 2012
Finally finished a first-pass grounding of that one plotty sequence, then moved back to where I left off in the ms, trying to focus and tighten this little bit of the middle (40 pages, maybe?) before plotty stuff kicks in. It's tough. The hooks that are there are decent, but they're not of the life-threatening variety that's in some of the plotty chapters. I keep fretting about this, that "decent" may not be enough, next to "life-threatening."
So I guess the way to describe what I've been doing, amidst my fretting and picking at stuff, is to say that I've been honing and slanting my scenes to try to give "decent" the most power I possibly can.
In related news, I have finally ordered a copy of Story: Substance, Structure, Style, and the Principles of Screenwriting (Robert McKee), and a fellow writer and I will be attempting to read it at the same time, so we can discuss its practical applications to our own mss re. tension and pacing. I say "attempting" because I just heard that it's a thick book (I never checked the number of pages, d'oh!), and I zone out quickly on craft-speak; my brain just doesn't recognize or retain it. Craft-speak has to have direct meaning to a writing problem I'm struggling with, or it's like I'm reading Chinese or Sanskrit. So stay tuned.
Anyway, in the same order I also finally rewarded myself with a book that's been on my list for a long time, Brittany and the Angevins: Province and Empire 1158-1203, by Judith Everard, and it's going to be hard to force myself to stay with pages and pages of theoretical writing advice when I could be reading a case for why everybody is so f*cking wrong about Henry II's fourth son being a sly, amoral lowlife. But I will try. And who knows, maybe Story's not really that long--maybe it's even a page-turner of a craft book.
(Here's to writer friends who read craft books and tell you the parts that are pertinent to your ms! May the writing gods bless them with many days in the Zone and also lots of cash.)
So I guess the way to describe what I've been doing, amidst my fretting and picking at stuff, is to say that I've been honing and slanting my scenes to try to give "decent" the most power I possibly can.
In related news, I have finally ordered a copy of Story: Substance, Structure, Style, and the Principles of Screenwriting (Robert McKee), and a fellow writer and I will be attempting to read it at the same time, so we can discuss its practical applications to our own mss re. tension and pacing. I say "attempting" because I just heard that it's a thick book (I never checked the number of pages, d'oh!), and I zone out quickly on craft-speak; my brain just doesn't recognize or retain it. Craft-speak has to have direct meaning to a writing problem I'm struggling with, or it's like I'm reading Chinese or Sanskrit. So stay tuned.
Anyway, in the same order I also finally rewarded myself with a book that's been on my list for a long time, Brittany and the Angevins: Province and Empire 1158-1203, by Judith Everard, and it's going to be hard to force myself to stay with pages and pages of theoretical writing advice when I could be reading a case for why everybody is so f*cking wrong about Henry II's fourth son being a sly, amoral lowlife. But I will try. And who knows, maybe Story's not really that long--maybe it's even a page-turner of a craft book.
(Here's to writer friends who read craft books and tell you the parts that are pertinent to your ms! May the writing gods bless them with many days in the Zone and also lots of cash.)
Friday, April 13, 2012
Still putting in a few minutes here and there on the WIP. For three days I've slowly worked on grounding a plotty scene that's been sitting there in raw pieces for a long time. I'm doing the roughest of rough grounding--like where everybody is and what's going on physically--and I get so bored that I keep jumping up and walking off to take care of something else. However, day after day I've been forcing myself to stick with it for my 15-20 minutes, so I can get down that first solid layer of the scene.
I'm almost through this first rough pass, so soon it will at least be all one piece.
Last night as I knitted two bits of dialog together I noticed that one character's comment would completely knock my MC for a loop. I sat there and looked at the gap between the two lines of dialog, trying to think what would go there--just some kind of emotional marker to be replaced later with something sturdier and more carefully thought out. But I came up totally blank. I looked at the situation, and couldn't for the life of me think how to get across the stunned feeling my MC was hit with.* Finally I just put down:
(beat)
which is slightly pathetic, but at least it's still a step up from pieces of unknitted dialog scattered all over the page.
Anyway, I don't feel too bad, because I keep remembering that w-f-h piece where I started figuring out this whole idea of "layering," and also the fight scene from this WIP that was so boring to work through, mechanics-wise, but that people seemed to get into when they read or heard it. I know by now there's a good chance that, although the first few layers are an excruciating drag to write, the scene will probably start perking up after I get it grounded and the characters start to enter into it more.
*I can't stand the thought of writing "stunned" as a placeholder here. "Stunned" is exactly what the MC is, but it's so smoothly generic a tag that I can't afford to stick it in there now, because that might allow me to ignore the gap and not pay attention to it. If I'm going to use "stunned," it will need to be chosen and placed,** not tossed off and then forgotten about since it more or less fits the bill.
**"chosen and placed" means I need to play around with sentence structure, paragraphing, and also think deeply about how it really feels when you get this kind of news, like physically, and also what it does to your perceptions of what's around you (what are you noticing as you feel that way?). I cannot afford to stick in f*cking "stunned" just because it's easiest right now. Sloppy writing is a slippery slope.
I'm almost through this first rough pass, so soon it will at least be all one piece.
Last night as I knitted two bits of dialog together I noticed that one character's comment would completely knock my MC for a loop. I sat there and looked at the gap between the two lines of dialog, trying to think what would go there--just some kind of emotional marker to be replaced later with something sturdier and more carefully thought out. But I came up totally blank. I looked at the situation, and couldn't for the life of me think how to get across the stunned feeling my MC was hit with.* Finally I just put down:
(beat)
which is slightly pathetic, but at least it's still a step up from pieces of unknitted dialog scattered all over the page.
Anyway, I don't feel too bad, because I keep remembering that w-f-h piece where I started figuring out this whole idea of "layering," and also the fight scene from this WIP that was so boring to work through, mechanics-wise, but that people seemed to get into when they read or heard it. I know by now there's a good chance that, although the first few layers are an excruciating drag to write, the scene will probably start perking up after I get it grounded and the characters start to enter into it more.
*I can't stand the thought of writing "stunned" as a placeholder here. "Stunned" is exactly what the MC is, but it's so smoothly generic a tag that I can't afford to stick it in there now, because that might allow me to ignore the gap and not pay attention to it. If I'm going to use "stunned," it will need to be chosen and placed,** not tossed off and then forgotten about since it more or less fits the bill.
**"chosen and placed" means I need to play around with sentence structure, paragraphing, and also think deeply about how it really feels when you get this kind of news, like physically, and also what it does to your perceptions of what's around you (what are you noticing as you feel that way?). I cannot afford to stick in f*cking "stunned" just because it's easiest right now. Sloppy writing is a slippery slope.
Tuesday, April 10, 2012
Sunday, April 1, 2012
Today after packet work, I pulled up the dystopian and jotted down a few bits that will serve as the starting point for writing a set piece chase/fight scene to go near the end. This will take place (unless something changes) in a wilderness of multi-storied trees and twisted metal girders. I'm trying to keep in mind my experience in writing fight scenes for that w-f-h project, because this is a different ball game from what I usually do, with different rules, standards, and also the feeling of forward progress is different. It's more like laying down a craft base, and the art and feeling comes with later layers. At least, that's how it worked with the w-f-h scenes.
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